>>45772041Hi, PSDK Dev Here!
Thanks for the feedback, I will try to make sure the wait time of messages is long enough so we can at least read the text. I will also check some animations or stuff on .25 because I know that some stuff are a bit too fast. (It's mostly due to the frame based bugs, now we're using real time animations each time we add something it make it way easier to ajust because 1second is more accurate than 60 frames).
I also know a lot of people "like" the speed of the battle system, I think I will add an option to adjust few things on the battle speed so we can get comfy battle (where you can at least know what's happening) and stupidly fast battle.
Btw, I'm not too much a Pokémon Player (I couldn't bear Swoosh I think I stopped after the Fire Gym) so I'm pretty much unaware of the delay & stuff, it's really hard to work without feedbacks like you gave so it's pretty much welcome :)
If you have anything to add, don't hesitate to contact me directly because I'm not always crawling /rheg/. (We're open to critics, help or anything as long as it makes the whole thing better)
I attached a video showing few things of the new battle engine, today I will be working on the nasty stuff like the bar not showing properly (because the UX designer gave some instruction but I need more clarity).