The non-existant difficulty was easier to justify when the games were first released, yet ORAS didn't even try and if anything made it easier
See
>>39231179A 3ds game from 2014 nearly has the same content as GBA games from 2002. The few added content and updated mechanics were all inherent from X & Y. On its own ORAS didn't do shit.
Not to mention the new Megas such as Salamence or the Primals brought ludicrous powercreep.