>>56295494Abilities:
>OverclockRecharge moves (like Giga Impact and Hyper Beam) no longer have a recharge time, but their PP use is doubled per use. If you only have 1 PP, the moves can still be used but the recharge comes back into effect.
Mons who get it: Voltorb line, Magnemite line, Porygon line, Klink line
>Power ChainThis Pokemon gets +1 to every stat for every Pokemon with the Power Chain ability in your party.
Mons who get it: Unown (lol)
Moves:
>GrappleType: Fighting / Status
Contact: Yes
Damage: NA
PP: 30
Accuracy: 100%
Priority: -1
Target: One opponent
Effect: Lowers target's evasion by 1 levrl. The user traps the target. The user's next attack gets +1 priority.
>Sleeper HoldType: Fighting / Physical
Contact: Yes
Damage: 140
PP: 10
Accuracy: - - (will always hit)
Priority: 0
Target: One opponent
Effect: The user must have used Grapple on the previous turn to this target or the move will fail. If successful, the target is now asleep and is no longer trapped.
>Spinning PiledriverType: Fighting / Physical
Contact: Yes
Damage: 150
PP: 10
Accuracy: - - (will always hit)
Priority: 0
Target: One opponent
Effect: The user must have used Grapple on the previous turn to this target or the move will fail. If successful, the target is now confused and is no longer trapped.
>BackbreakerType: Fighting / Physical
Contact: Yes
Damage: 160
PP: 10
Accuracy: - - (will always hit)
Priority: 0
Target: One opponent
Effect: The user must have used Grapple on the previous turn to this target or the move will fail. If successful, the target is now paralyzed and is no longer trapped.