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>>Biggest region to date with 2 mini regions
Galar is a tiny corridor, and the 2 mini regions are separate paid DLC so don't count
>>You can actually see pokemon out in the overworld instead of having to deal with boring random encounters
LGPE did it first (and better)
>>Characters are kino, they all have their arcs and good designs
Most characters are annoying or moronic, and the few interesting characters are underutilized
>>Best gym system in the series, actually trying something different by making it a big deal and changing the elite 4 to a tournament where you fight 6 trainers instead of 4
Instead of 4 new powerful opponents you mostly fight the same shitters you already defeated, Also it raises more questions than answers
>>You're bored of the main story? It's okay man, just go back to the wild area and do some raids
SwSh raids are slow and unfun, Pokemon Go's raids are better (and free)
>>You can camp and cook by finding ingredients, adding more personality to each pokemon as well as 151 curries of content
Cooking is boring and monotonous because the same for all recipes except for which ingredients you add, also (Als many curries are either stupid or disgusting)
>>Main gimmick is actually balanced instead of being given to already OP legendaries or simply being a nuke button
Main Gimmick combines the worst aspects of the previous gimmicks, its 3 Nukes that either change the field in your favor or give up broken buffs, and give the user all sorts of broken immunities, and mostly benefits already OP Pokémon,
>>Strongest region to date, hosting the strongest champion and gym leaders who could be champions
I don't care about Power-scaling head cannon
>>Has league cards which flesh out the characters and give them back stories instead of the literal who gym leaders in gens 1-4
HGSS fleshed out characters by having them interact. "show don't tell" is a basic literary principle, why does "Kanto's DLC" understand this better than "BASEDlar"?