Quoted By:
>Power Fantasy:
Raises attack when under the effects of Trick Room or Wonder Room.
>Indecisive:
Attacks have an increased crit chance, but there’s an equal chance the Pokémon will do significantly less damage.
>Seige Monster:
Stab attacks do additional damage to rock and steel types.
>Rapid Exertion:
Damaging moves double in base power (to a maximum of 200), but the user has to recharge after each attack.
>M.A.D:
If the Pokémon with this ability faints within 3 turns after being sent out, the opponent Pokémon also faints.
>Rising Power (reworked Slow Start for mega/primal/etc Regigigas)
The Pokémon’s attack and speed stats lower 3 stages (how however many it would take to half the stat). At the beginning of each turn, the user’s attack and speed rise a stage.