Whiteouts: 213
>Salt Cure power for no good reason is like 100 and it does 80 damage on procs, which is not how it works by default so obviously the AI is cheating with that>Permanent sandstorm so half of Vivian's team takes no damage, Garganacl is borderline unkillable and will stall everything to deal with a move that does one trillion damage, it also has infinite PP on it's moves so it can't be PP stalled>The AI's input reading makes it borderline impossible to deal with Alakazam easily>Her Tauros for no good reason was doing absurd amounts of damage with Normal moves on my extremely bulky Steel types>Her Tyrantrum has a fucking choice scarf and Head Smash>They programmed literally every single little aspect of this fight horribly, the entry effect that tries to teleport Tyranitar out doesn't work, the AI does bizarre switches from time to time that make no sense, Vivian will just spam Protect on her Mega Alakazam even though there's no fucking point since it gets damaged by it anywayThis is just awful, in every single possible sense and it just reeks of not understanding the most basic aspects of game design.
>>56375348>>56375353Thanks bros. Something I really hope this mod does is better the interactions during sections like this, it would be really sweet if Crescent had different reactions for each MC.