>>36948328C'mon man, you know what I'm talking about. I only have to go back one Gen to get a much more interesting path through the map for the story. I tried to incorporate the backtracking with red lines, surf routes with blue, and optional connections with green. I left out the trips back to the lakes, team galactic's building trip in Veilstone, and the climb up Mt. Coronet to finish Cyrus and Giratina since I didn't include the fly detours to Desort Resort and Nacrene for the Light/Dark stone in my Unova map. My point being the trip and map progression is much more varied and interesting, and its fine for Unova to have that flaw when compared to previous Gens.