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>Tells people to lower expectations
>Complains about how hard making a game is
>Keeps some things literally the same for muh nostalgia (Grid maps/N64 stages)
>Ultra/Ultimate Changes with such as Flowery Routes and Wii Fit Trainer's Face
>Secretly seem cynical with the people they're trying to appeal
Aside from Sakurai making objectively better games and being a total fanslut, are they REALLY all that different?