Quoted By:
phlask
>Phlask usually haunt science facilities. It is unknown whether they are born from chemical interactions or simply all that remains of long forgotten ideas that never got a fair chance.
noxial
>Volatile creatures, Noxial frantically search out and consume chemical comounds. Nobody knows what reaction they are hoping to achieve but more often than not an explosion is the result.
>Noxial is created by the synthesis of various chemicals with phlask. scientists are on the verge of engineering the first synthetic noxial
fumighast
>Comprised of innumerous toxic substances this roiling cloud of gas is hazardous even from a distance. One Fumighast spotting is often all it takes to clear out an arena or postpone an event.
arjibi
>Attracted to and often congregate near artificial light, Arjiribi are only visible to the naked eye when exposed to bright flashes. They often appear unintentionally in photographs
>It's mostly found in ponds and lakes where it tries to fly by moving it's fins at fast speeds, this results in a beautiful display of colors on the surface.
tozecko
>Tozecko were worshiped as gods all throughout Urobos's history and cultures. It is said they are born from emeralds.
>Tozecko fly low but only land once every year, and it's said that when it does all trees and crops around it will grow and bear fruit.
Ragnarow
>Not native to Urobos, It is theorized that Ragnarow traveled to the region hundreds of years before humans did.
Charmbra
>It burrows itself and wiggles it's tail to produce low frequency waves that attract prey. This seismic noise is particularly effective on Orret but can often enrage a Magroplex.
Mawasite
>A deep sea lurker, Mawasite often hide on the soft sand and use it's antennae as lure. It's strikes are very precise.
Hornizard
>Hornizard use their venom to mark their territory and it treats anything that crosses it prey. Two Hornizard will bite and poison each other when competing for territory.