Quoted By:
>Flash
Deals an additional 10BP in electric damage
Dark Pulse, Night Daze, and Dark Void cannot be used until this Pokemon switches out
>Splash
Has a 0.01% chance of doing 1 damage to the target
>Explosion
Base power increased from 250 to 300
>Fury Swipes
Accuracy increased from 80% to 95%
Each individual attack has a 30% chance of a critical hit
>Bonemerang
Now super-effective against Flying-Type Pokemon
>Triple Kick
Base power increased to 40
>Spider Web
Can now be Baton Passed to other Pokemon
Pokemon with the abilities Magma Armor and Flame Body remove the effect
>Mind Reader
For one turn after being used, after selecting your move, you may view your opponent's next action and choose something new.
>Flame Wheel
Removes effects of String Shot and Sticky Web from the user.
>Foresight
The next Normal-type move used by this Pokemon gains +1 priority
>Lock-On
Detect will fail against moves affected by Lock On
Bullet Seed will do x2 damage
Sludge Bomb, Egg Bomb, Seed Bomb, Mud Bomb, and Magnet Bomb all deal 1.5x damage if used immediately after
>Milk Drink
Will also cure regular Poison (not Toxic poison)
>Spark
Does 2x damage when raining.
>Safeguard
If Light Clay is held, it functions for 8 turns instead of 5
>Dragon Breath
Paralysis chance increased from 30% to 40%
Damage increased from 60 to 70 base power
>Sweet Scent
Fails if opponent's Tailwind is still in effect