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Digimon Story and Pokemon are totally different games for many reasons:
>starting from the game design, a pokemon trainer aims to catch them all or become the best, no inbetween, while digimon is more focused on the plot and battling aspect
>battles in digimon are always 3v3 and turns works in a way that digimon attack one after another but faster ones can even attack twice in a row if they're fast enough, giving more importance to party stats buffs especially speed, while during a pokemon turn each pokemon only acts once and every pokemon gets to attack if they don't get KOed first
>the way pokemon are built makes them limited: 4 moves, a nature and an ability, plus EVs (and stupid IVs that should just get deleted from the games), the movepool depends on the pokemon but those are the moves that pokemon will ever learn and that's it, even considering breeding. While digimon can not only evolve but also de-digivolve while keeping the heritable moves they've learnt before, even allowing them to relearn up to 20ish (they can still only use 5 in battle, 1-2 personal digimon moves and 4-3 learnable moves. This allows digimon to be custimizable at your will, you can also change their nature. EVs are there too.
>actual animations (see pic related)
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