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Farmland region starter trio
Grass horse starter
Grass -> Grass/Psychic -> Grass/Psychic
63/67/41/65/41/50 -> 72/85/55/83/55/70 -> 98/105/72/103/72/90
Abilities: Overgrow/Speed Boost (HA)
It starts as just a grassy-looking foal and progressively becomes to look like a caroussel horse. It spins its colorful pole (which is made out of light) to hypnotize Pokémon.
Fire lobster starter
Fire -> Fire -> Fire/Ghost
45/56/68/56/60/35 -> 65/70/85/70/78/50 -> 83/82/115/95/95/60
Abilities: Blaze/Mega Launcher (HA)
Starts as a tiny shrimp, becomes a crayfish with pistols for claws, and finally becomes a cowboy-themed lobster with cannons for claws. The final evo has a "bump" on its head, and it uses the antenna to form the brim of the hat. It is Ghost-type for being all shady and for launching smoke from its claws.
Water duck starter
Water -> Water/Flying -> Water/Dragon
52/65/30/72/35/71 -> 65/80/40/95/45/94 -> 76/100/55/120/60/117
Abilities: Torrent/Magic Guard (HA)
Cute muscovy duckling. The face skin and the beak are shaped like a beaked carnival mask. It evolves into a Canada goose still with duck elements. It has two pheasant tail-like feathers, one at each side of the true tail. The beak becomes more curved. The final evo is an anthropomorphic crane (still with muscovy duck elements), with "leg arms" like Blaziken, and a draconic tail. The claws on the feet are huge like Staraptor's. The body feathers form a cloak similar to Delphox's. The mask gets prettier. The Dragon type means that it is literally a drake.