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Spent today working on the starting 'town' for my more urban region. Idea is that it's a smaller section of a larger venice style port town with canals to help separate things.
Mainly spent time getting a feel for perspective and layers. I also noticed the sprite sheets I'm using have a few tiles where things overlap too much and leave these messy lines, so I may need to edit them further.
One thing I will say is that it does feel rather empty to me, but that might just be due to the lack of people and how the buildings are all towards the center.