>>38575602No, you can make it way more consistent than that. It mostly uses a mix of these.
Also, I know Pokemon's ludicrous amount of draw probably looks ridiculous to anyone familiar with MTG or YGO but most of the time you're only knocking out one pokemon per turn which bottlenecks things from being over almost instantly. There use to be a problem with donks in the 2011-2013 season, but now the player who goes first can't attack and it's led to a huge decrease in non-games happening.