>>54815736>Distribution is actually better than in a lot of other games, honestly,It's really not. I mean, a lot of people like to mention that DP only had two fire types but that's not the only underrepresented type. Electric and I've only had two in the main game too, the only reason no one mentions them is because if you pick anything other than chimchar you're locked into ponyta as your only fire type unless you trade.
Psychic is pretty bad not for the number but for the choices, almost all of them are shitmon with the best one being a trade evolution.
DP has the absolute worst distribution of any game.
>Give me one mon you won’t meet by just fighting mandatory or in plain sight trainers. There is none.I've played platinum and DP multiple times. If that's your only argument then just stop posting now.
In any case, the one people tend to miss is Wormadam because only one trainer in the game uses it, it's a honey tree exclusive pokemon, only females evolve into it and said trainer is on an annoying route.
>Literally how is that bad game design They shouldn't have to show you the other legend anon. They had to put in a specific event in game otherwise your access to the postgame would be blocked by trading.
How is that not bad game design?
>And no, DPPt are the least flawed games.Which again, proves the original point. As a Sinnoh fanboy you're unable to actually accept any legitimate flaws.
>due to having more contentYeah... No. You're probably judging it excluivsively on postgame, right?
>Of fucking course major game design errors are flaws you mongoloidThat's the thing, they aren't design errors. It doesn't make the game worse and you can choose to not deal with it. You can't do that with legitimate design flaws all you can do is play around them.
>Which means one of the two versions is blatantly easier than the otherOr you could just not to use it. Again, that's what separates it from a design flaw, there is no choice, you just have to deal with it.