>>44675067>How is this a good thing?Fairy is too OP and also a retarded idea for a type. It's so bad it actively impacts my enjoyment of Pokemon, and I'm glad it was removed from the TCG.
>How does it matter when the games barely even let you play comp to begin with?It mattered back in the day, and you can still play them competitively to this day, though only the OU tier.
>How does it matter when Gen 7 isd balanced around it and is more challenging?1. It's not balanced around it at all, you end up horribly overleveled if you keep it on and fight all the NPCs
2. Not even USUM come close to Platinum or B2/W2's challenge.
>How is there way more content?1. Battle facilities
2. Extra post game routes
3. Actual legendary hunts with dungeons
4. Gym leader refights
5. Contests/Pokeathlon
6. White City/Black Forest
6.1. Resort Area
>Not really. Compare Alola Route 1 to Route 101 or 201Alola Route 1 and Route 201 are basically the same in terms of design, but Sinnoh has the benefit of having way more routes, and way better ones, too. Just Eastern Sinnoh by itself is better than ALL of Alola combined.
>Lumoise City has better designLumiose City has absolute shit design. Castelia was already bad, but Lumiose is way worse.
>The towns are far more distinctAre you fucking crazy? Sootopolis, Fallarbor, Sunnyshore, Veilstone, etc are all amazing, especially compared to the samey-feeling and uninspired cities of Alola, and Kalos which had a ton of boring filler cities. Kalos did have Coumarine, Dendemille, Couriway and Snowbelle, though, which makes it pretty alright, but Unova had Undella, Driftveil, Iccirus, Opelucid, Lacunosa, and Humilau.
>How?Gen 6 has worse music for
>Champion>Gym leaders>Team leaders>Team grunts>Route music>Legendary battle musicAnd Gen 7 is even worse, though Guzma's theme is damn good, but it doesn't have the best bicycle theme in the series like Gen 6 does.