Quoted By:
>make family of ghost types to counter phychic type
>make them special sweepers
>ghost is physical type with only one move that is affected by STAB, even that is only 20 power
>said family is also weak to phychic thanks to secondary typing
>make next series of game
>add new ghost type attack with decent power and 20% chance to reduce SPECIAL defense
>add ghost type shitmon that can be caught in aftergame
>ghost is still physical type with special sweepers
>add two types which resist ghost types, another one of which is special type with clearly physical themed moves and pokemon
???
I swear this shit made me think for the longest that attacks had physical and special split like since gen 4. Rough skin/effect spore getting triggered by special contact moves didn't help either.
It's not like GF didn't hide game info before. Like gen I didn't tell anything about the moves ingame, gen 2 didn't have accuracies for moves, IV's and EV's.