Quoted By:
>Max Overgrowth does a Z-move tier Grass type damage and summons a grassy terrain
>Max Flare does a Z-move tier Fire type damage and summons sun
>Max Geyser does a Z-move tier Water type damage and summons rain
>Max Lightning does a Z-move tier Electric type damage and summons an electric Terrain
>Max Rockfall does a Z-move tier Rock type damage and summons a sandstorm
>Max Airstream does a Z-move tier Flying type damage and increases your speed
>Max Knuckle does a Z-move tier Fighting type damage and probably increases your attack or something like that
>Max Darkness does a Z-move tier Dark type damage and lows target's special defense
>Max Starfall does a Z-move tier Fairy type damage and adds a misty terrain
>Max Steelspike does a Z-move tier Steel type damage and increases your defense
>Max Strike does a Z-move tier Normal type damage and lows target's speed
>Max Guard is like Protect but defends you from Max moves too
>all these moves used by pokémon with stats increased 1.5 times
Thanks for removing the Megas from the postgame and replace them with this for all the game, GF, now THIS is balance