>>55387680>Again. That's not a quirk of Eterna Forest>TPC recognizes how iconic Cheryl is.She is a part of the Eterna Forest experience just as the boss battle is a part of what the player can experience in the Heartwood. Same with the Old Chateau and Rotom. If this were not the case and Cheryl was the only memorable aspect, then TPC could just show Cheryl doing literally anything else and not spend any time in the Old Chateau.
>And this is false, you catch pokemon afterwardsWow seriously? That's such a unique thing that players can only do in Heartwood you're so right anon.
>If they put all the content in front of you you would complain that there's nothing to do afterward.Even if this were the case, that leaves a front-loaded Eternal Forest with 1)Cheryl tag-team battles 2)Exploring the Old Chateau 3)Rotom encounter. Compare this to a front-loaded Heartwood experience which is just 1) Main story quest. Heck, just for you I'll throw in 2) Catch Pokemon
Do you see how Heartwood the Heartwood experience lacks elements like an extra dungeon-like area akin the Old Chateau? Why not put an explorable Vespiquen Hive there with an Alpha Vespiquen at the end as a boss for example?
Do you also see how the Heartwood experience lacks elements like an NPC who travels with you for a short time and makes the world feel more alive? Why not have a Pearl/Diamond Clan admin or Cylene accompany you into the Vespiquen Hive and battle enraged Combee alongside you to help protect the forest ecosystem from the enraged Pokemon?
The Eterna Forest experience becomes much more memorable because the player has more to do and see there. the Heartwood and other locations in Hisui lack these additional elements and NPC interactions. This makes Hisui less memorable overall but it gets a pass because the region is carried by its ties to modern Sinnoh.