>>41774548Wrong. Your arguments are faulty. Example:
>Rock Head should never be a held item option.>Okay, stop.>A +2 increase gives every move a 50% critical rate. That's too much.Literally opinions or less. Nothing you said explains WHY these items are broken when we have already stronger more reliable items already in the metagame. Here's a thought: explain how YOU would buff these items in a way that would make them equal to or better, in some circumstances, to Choice Items/Leftovers but without centralizing the metagame.