>>51055038>I'd honestly cut into Machamp's special attackYes
>90/130/80/40/80/100I'd do one of two things. If Conkeldurr is going to be the heavier tank with priority STAB and STAB recovery, Machamp should be
>all out offensive tank90/150/90/45/90/55
Sure, I added some Def and Sp Def but it allows Machamp to survive some hits before delivering a good punch in retaliation. Dynamic Punch to 120 base power on 150 attack should make a good dent even with resist.
>well-roundedsame approach as you but not as fast
100/130/85/45/85/75
Hits about the same, but can now outspeed more threats. Some added HP and Def to still tank some hits. Definitely needs to get the stat boost move to Atk, Def, and Speed.
I think either route allows you to have both Machamp and Conkeldurr for a monotype run since they function differently enough.