Quoted By:
>Brave
>252HP/252Atk/4SDef
>Pressure
>Weakness Policy
>>Ice Punch
>>Brick Break
>>Shadow Punch
>>Trick Room
Thing's so fucking bulk it can take a hit to get Trick Room off, then all Dragons, Ghosts, and Dark-types are immediately invalidated. Bonus points if you pair it in doubles with another molasses-speed Mon that has outrageous attack potential.
My Dusknoir has Frisk as it's ability, so the set's not complete, but at least wide-range attacks won't lose an extra PP on my end.