>>39184091>Only works once per battlethat's all you need and was the intent of the mechanic
>only works if the zmove actually has a type advantagethat's not necessarily true---it just needs to be strong enough, and it will kill
>For instance z close combat to beat minimize chansey loses to minimize mukso what
>Doesnt even counter evasionit forces the opponent into a tug of war at worst
>Applies no real pressureIt doesn't need to; but you're silly if you don';t think it's going to try their patience and force them to make a different approach very soon.
>AND loses to tauntnot everything runs taunt, so this is only marginally relevant
and since you want to bring up taunt: Taunt. there, that's another counter, as well as a counter-counter.
so yes, it does have some current everyday counters you don't need to tailor a team for
I don't need to mention how it works when you start adding in those LOATHSOME non-meta moves like Aura Sphere