Quoted By:
Drawfriends, I need your help. I'm fucking around with Incineoar's model in Blender and I wanted to know if these limb muscles look decent or not, and what I can do to improve them.
Additionally, if there's anybody who knows how to work Blender and things like SFM or another program that uses .dae files, would they be able to test out how the model moves and bends if I post a link to the .blend file and then properly export all of Incineroar's components into a .dae file that can be manipulated if they have some spare time? I have no fucking clue how to export everything correctly.