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Latest regions (Kalos, Alola) are very linear and easy to navigate.
Alola even drops the larger dungeons with hidden rooms (which are still present in Kalos) and all caves are just a single floor big rooms
And yet both regions have fairly complicated areas at some point in the games
Kalos has the Winding Woods filled with Fairy Pokemon trainers and confusing paths, misleading directions and dead ends.
In Alola its Haina Desert with some ambushing encounters roaming in the sand and again is very misleading to navigate
I wonder why there's such a big contrast: overall the games are easier to explore and very linear but then at some point there's a single confusing area to go through