>>50607232Anon they already have some of the most ridiculous profit margins in the entertainment industry, they could afford to tank ridiculous losses on investments for decades, but those losses wouldn't even happen because it's fucking Pokemon.
It's the difference between investing $10M for a minimum viable product with a $1B return, and $20M for a passion project with a $1.2B return, they wouldn't even feel it. But the problem is that no one working on Pokemon anything is passionate about it unless it's an unrelated one off project by outside hires.