>>46405824Fine this is what I really want
>Baiting/angering pokemon>basic stealth index based on shadow, grass, clothing>Flushing out prey Pokemon to attract predator Pokemon>Using predator Pokemon to flush out prey Pokemon>Weather altering spawn rates as different Pokemon are suited for it>Some pokemon can be fed until they fall asleep>pretending to be dead to attract some kinds of Pokemon>Any amount of behavior-based work to get into the battle with it, but once in battle, they DO NOT just run away even if it's a mouse, because that's goddamn annoying in Pokemon>Driving Bouffalant off a cliff to their deaths and having to come to terms with what kind of hunter you really are>Sitting in a tree with your endgame upgraded binoculars and scoping out a small herd of the same Pokemon, and it points out the nature and ability of each as you look at them, so you single it out and plan your approach