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>mono (gr)ass with shit speed (60) and shit defenses (67 for both)
>chlorophyll is boring and useless unless you get the Sunny Day TM, take up a move-slot to learn it, and waste a turn setting it up (oh, you just powered up fire types for 5 turns btw but at least it learns it at level 45!!!!!)
>water absorb is good but makes absolutely no sense for a cactus
>storm drain makes even less sense (locked as a hidden ability)
>no powder moves because that would break immersion :)
>level up move-pool is just grass moves, barely any coverage, and goofy gimmick shit like acupressure or ingrain
>tm move-pool is somehow even worse (poison jab and aerial ace? wow, amazing...)
>tutor move-pool arguably just as bad since you have to cough up shards (non-STAB drain punch with the inferior attack stat, bounce, and 20 BP knock-off...)
>only good against 2 gym leaders (not counting Elesa because Emolga has Aerial Ace and Zebrasrika has Flame Charge because fuck you LOL)
>no winning match ups in the E4 lmao
why does this thing exist? just to suffer?