Im reworking the final stage mons to 96x96 format to work with PSDK (because i work faster there and the freedom is nice and i had to improve the old sprites anyway), some look a bit too big but they are still smaller than big legendaries like Reshiram.
>>43838830Nice idea, but Barbecow need a lot of work so im giving back the fire starter title to Zhulong
and call the project Cathode again.
>>43833413I think detailed scales would be a bit to much, i dont want to end with an overdesigned mon, maybe i should think of a simple pattern.