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ITT: Absolutely terrible ideas.
>Smack Down will do 50% more damage if it actually hits a Flying type or a Levitating mon
>Feint will receive a 50% boost if it actually breaks through Protect/Detect/King's Shield/Spiky Shield/etc.
>Smeargle now has a move that permanently copies abilities.
>Stat Aura: This ability nulls stat changes for both the user and the
opponent, both positive and negative.
>Priority Aura: This ability nulls priority, both positive and negative, for both the user and the opponent for the rest of the battle.
>Recover Aura: This ability denies the user and opponent from healing via any methods throughout the entirety of the battle.
>Puppeteer: This ability boosts the endurance of a substitute and allows it to take more hits. Attack stats will also be boosted.
>Null Room/Void: This ability/move nullifies weaknesses, immunities, and resistances to 1x for five turns.
>Muckraker/Compost: This ability lets the user occasionally suck up hazards and use them to replenish HP.