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I am trying to create a new tileset in Pokeemerald. I have three things I want to put into this tileset, and they all have a different palette. So, I use tilemap studio to compress them and garble them up so I use less space, create all the palettes I need, and then I add the three palettes into porymap. I do this for all three palettes! Then, I combine all the images into one using paint dot net, but when I try to import the secondary tileset image into porymap, I get this error.
What am I doing wrong here?