>>15935117I'be been thinking about a Mario/Pokemon crossover for years. Allow me to copypaste a few Mariokemon:
Yoshi - Dragon (inb4 BUT HE'S A DINOSAUR)
Moves: Tackle, Headbutt, Lick, Bug Bite, Stomp, Stockpile, Swallow, Spit Up, Barrage, Egg Bomb, Softboiled
Abilities:
Stats:
Notes: Yoshi can gain a secondary type based on the colour of Shell he's given. Green = Normal, Red = Fire, Blue = Flying, and Yellow = Ground. Upon being given a Shell, Yoshi will try to learn a new attack corresponding to his new type: Skull Bash (or maybe some new invented move), Flamethrower, Sky Attack, or Earthquake. Much like changing Rotom's forme in the Pokemon games, removing or swapping the Shell will remove Yoshi's secondary type and corresponding attack.
Baby Yoshi - Dragon
Moves: Same as above for the most part
Abilities:
Notes: Hatched from eggs. Can initially only be found in green, but later in other colours which, once hatched and evolved, permanently remain that colour/type. For instance, a Red Egg will hatch into a Red Baby Yoshi, which evolves into a Fire/Dragon Yoshi.
Goomba - Normal
Moves: Tackle, Growl, Bite, Defense Curl, Headbutt, Crunch, Scary Face, Take Down, Rollout, Double-Edge
Abilities: Intimidate, Rough Skin (in reference to Mario physics)
Stats: Poor all-around stats, but perhaps decent Attack
Notes: The Ratatta/Sentret/Zigzagoon/Bidoof/Patrat of the bunch. Evolves into the Normal-Flying/type Paragoomba.