Thanks for the input guys!
>>46079587>>46079640What I mean with an Octillery situation is not the huge difference between it and Remoraid, but rather that it just looks like an octopus. The tank concept got lost because it was too subtle, which is what I don't want to happen here. It should be a clear progression from bomb to cannon, and not from cannon to big beetle that shoots fireballs or something.
>>46079659Exploding its own head is a bit to hardcore, haha. I imagine it more like kind of retreating its head back a little and then just shooting out a huge fireball or something.
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>>46079677Thanks for the input! I usually get hung up on dumb details like this, not being sure if they add something to the design or if they're superfluous.
Here's another one I did this week, a blatantly cutesy early route normal type.