>>12380204>http://capx.wikia.com/wiki/Spriteswell ive got to say things are actually shaping up quite nicely. there are a few things i would like to point out though.
>on the new kidling, the legs dont seem to be in the right position, as if the one leg was on the chest>that aquilor sprite sucks, try something else>fawning seems to big to me>burmudail is a bit saturated, >terratetra and gigaard could use some quality control>cowatti is too big>musberry evo just need some line work with the tail>that hurricanine back sprite is gen 1 tier>atom 1 is waaaaaaaay too big>Galaxagos is smaller than the prevo, make the prevo smaller and the evo bigger>Cahokisect is waaaaaaay too big, i know its hard to fit that much detail in a small area, so imply it.>the face on ignishell could use some editing>Vultergyst is waaaaaaay too big>Howlequin is a hard fakemon to sprite, the art isnt such that works for a battle sprite, so this obviously needs work.>Artifish just seems too big to me. if you could make it smaller, roughly the hight of leukoon, i think it would look great, also watch for straight lines they look unatural.>on soakoth, the lower claws look off, though thats nitpicking i guess>Chayan is too big>jawgodon is too big>sunduke's back is gen 1 tier>the shading on ghost lantern 2 is pretty bad>diloplhora is waaaaaay too big>ragnarow looks too big and that makes it look poofy, if you made it smaller it would be much better.