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Octopath is a really good example on how to almost perfectly scale open content. I think not many people would have an issue witht hat type of gating and scaling but when we here "DUUUUUDEEEEE OOOOOPPPEEEEN WOOOOORRRRLD LIKE SKYYYYRIIIIIM" we know none of you faglords mean that type ofopen world.
You just want a way too stretched out map devoid of any fun content and gamedesign but full of shitty, unrewarding fetchquests because you want a virtual job instead of a proper game with narrative.