>>56436365>Best route design in the series, tons of nooks and crannies to explore, lots of optional areas (talking mainly about Hoenn here but also applies to FRLG Sevii Islands)>Best OST in the series>Easy on the eyes>Overworld weather, even volcanic ash>Dark type on route 1 after J*hto hid them from you until the postgame>Abilities and double battles were good additions>In Hoenn, just the right amount of difficulty the first time through (or until you discovered the Mudkip + Taillow meta and ripped through everything). Not impossible, but rock-type Roxanne was much harder than Brock, the game doesn't give you a whole lot to work with for Flannery, Norman and his Slaking could be outrageous, Winona's Altaria was a big problem if you didn't know about the Abandoned Ship (and again we're back to rewarding exploration). >Steven was a much tougher champion than Lance and his team came out of nowhere. Skarmory led but after that you had probably never even seen the mons he used and didn't even know to approach them. And his shit-hitting-the-fan battle theme is ideal for itShame it couldn't have had PSS it would have been perfect