>>53338071He's probably right but the issue is that we have a game developer who thinks that "not everybody played it so we won't bother" is an acceptable mentality when it comes to making a video game
This is what people mean when they say "soul". When games have features and content that exist not just to accommodate the bare minimum but also to expand the world and add depth, the entire game is made better as a result even if most people don't explore all the content