>>13135552Because it's a "ghost possessing a sword", right? Here's what's wrong with that argument.
>As John Gamefreak, CEO of Gamefreak, I am proud to announce our new Pokémon that you can see to the left: Circulore, the Circle Pokémon. We wanted a Pokémon based on a circle so we drew a circle and gave it eyes. That's bad, right? Everybody would criticise that, and rightfully so. Now how about this:
>As John Gamefreak, CEO of Gamefreak, I am proud to announce our new Pokémon that you can see to the left: Circulore, the Circle Pokémon. Its design is inspired by the concept of the circle as perfection and representative of divinity, an idea that has pervaded centuries of Western European art, architecture and mathematics, and has been at the centre of millennia of sacred geometry, the occult, and ancient religion. You can hear this concept in Mozart's music, see it in Raphael's masterpieces, and now we have it embodied in a Pokémon. Because the circle represents perfection in simplicity and form, we decided that any adornments would detract from its design brief, and have kept it as faithful as possible to its inspiration. However, in order to distinguish it as a Pokémon, we have added a recognisable animal feature: an eye.There. Both the same shitty design, but in the second instance it's entirely "justified" by the design concept, moreso than Honedge in fact. I criticise the design execution of Honedge, while you defend the concept as if it's the same thing. I can come up with a hugely elaborate backstory, with references to real-world history and legend to justify making a circle with an eye -- and sure, that makes it a far better design concept, but it's a shitty execution. Donphan is not a tire with an eye, Hoothoot is not a clock with an eye, Wobbuffet is not a punching bag with an eye. Yet they are all based off these respective objects. Honedge on the other hand, is a sword with an eye. Or a haunted sword with an eye, if that's what you want.