>>57499616Visuals are a lot consistently worse in SV on average than SwSh. There are definitely super ugly areas in SwSh like:
>caves>the weird blocky trees, the completely out of place, bright berry trees, blocky max mushrooms>pokemon look ugly>weird rim lighting on buildings for some reason>wild area looking weirdly flat and basic in generalOnly thing I'd say looked universally good in SwSh was the character models. The issue is SV takes that a step further by not even having those curated, good looking areas like the towns. It literally was just the wild area visually with no respite from it's ugliness. But it was fun in spite of that. Casuals only had an issue with SV, despite SwSh being bad in pretty much every area. Why is that?