>>26483615Middle stages are definitely hard since I can usually flesh out my concept well with just one or two stages, so if I want a three stager I'm either 1) making a starter or 2) have a clear line of thought where each stage has a clear and defined visual perk. There are SO many designers out there that make mindless middle stages and thus fall victim to the "it just gets bigger" issue, so I'm overall very careful with making a three stager nowadays.