>>54758382Okay, we had to take a lengthy detour to go surfing around places.
The single most important thing here is that we got a Corsola to pop up in Melemele Sea.
You know, to be bait.
Dornenkronen may not be immediately super useful, but the moment she evolves, it's over.
But, then it's time for Kiawe's Trial. Thick Club Marowak with doubled speed is scary.
We have to lead with the same Pokemon for all three fights, that being Neidr. The normal A-Marowak and the Hiker both get dealt with, Neidr taking minor damage from the former while Pato takes a lot of it from Magmar.
This is an issue, as the plan was to switch to Pato for Light Screen vs. the Totem Marowak
Speaking of which
Neidr leads, of course, for Intimidate.
We switch to Marape, in hopes Marowak goes for Detect. It does not, Marape taking nearly half her health. Salazzle appears. It's a long shot, but we go for Bulldoze, and miraculously, Salazle goes for Poison Gas instead of something useful. Not so miraculously, it hits, as does the Totem, leaving Marape at 4 HP and Poisoned. Her Bulldoze does beat the Salazzle however, before the poison takes her out.
Neidr back out, Glare the Totem, Crunch for moderate damage as Neidr takes uncomfortably much from Flame Wheel.
Into Bilakaera in hopes of Flash Fire helping out. Instead the Marowak is paralyzed twice in a row, netting us a safe win.
I wanted to do Mallow too, but the leveling and sidetracking took a while.
Feel kinda bad for Marape, she seemed like she'd work like a horse and never complain.