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Why is the draw distant better on Eden than Ryu? Near the start after you catch 4 more pokemon and head to the research lab at the door I can see the scaffolding at the corner of the street. But on Ryu I cant, even when I stand near the corner of that street before you get stopped by the call the scaffolding is popping in and out of view. Eden has all the graphical glitches and runs smoothly even when new actions happen. Meanwhile Ryu graphics are stable but has horrible draw distance and lags and freezes momentarily when Im assuming its compiling shaders for new things and actions.