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Why is the framerate so bad in Sun and Moon when more than 2 pokemon are onscreen?
I don't ask this question to be malicious, I genuinely would like to know. I'm sure there must be some reason for it, surely Nintendo wouldn't let them get away with just sloppy graphics code.
Like how can LBW have entire gigantic boss fights at… what I think was 60fps? in 3D?
What does pokemon do differently?
hell, it looks like an unlit shader?