>>29603272Now throw in the problems that you often have to hatch multiple eggs per generation - especially for the final generation, where you need the right nature as well as the right IVs.
To be sure, if this isn't your first time breeding pokémon in an egg group, you can probably skip a few generations here. But that's not gonna help a new player who wants to breed his first competitive team.
So, you've lost four, maybe five hours of your life - using VERY generous estimates - reading the same messages a bunch of times and then going back and forth along the same route over and over again. (Or around and around Lumiose Tower, but that's the same problem.) And then, once you're done, you might want a different team sometime, or maybe an egg move that you neglected before.
The sum of all this is that breeding is a barrier-to-entry to competitive pokémon that blocks out everyone who isn't an autistic NEET. And, above all else, it's just unfun. If breeding were inherently fun, nothing would be wrong with it! But it's not. It's work. And it's not even rewarding, because GF decided that IVs should be invisible.
Another problem with IVs is that GF only includes them to make pokémon feel like special snowflakes, all different from each other. What's infuriating is that IVs fail at that, too!
You've got a mechanic that's invisible to the player, creates a barrier-to-entry to the highest levels of play, doesn't actually improve the experiences of anybody, and could be solved in about five minutes by one programmer on his fucking lunch break.
OP, this is why I'm so fucking un-hyped for sun and moon. The more I learn about video games, the more I look at pokémon and realize how completely incompetent Game Freak's designers and programmers are.