>>55926104>Why would there be tall grassTo evoke Pokemon being somewhat dangerous like they're always meant to be. If this is your argument, I have a question for (You):
Why didn't they just give you your starter earlier to avoid permanently gutting a route of anything to do?
>can't explain how Route 1 isn't pointless, so loops back to it being a 3D gamer moment when that argument was already addressed.Why do you do this anon?
>well designed onesSo Gen 5? You know, when almost all routes still had more than two connections to other areas and Mega Routes were still a thing like Route 13 and 23. Back when Route 1 unlocked a backtrack later in the game to two sizable routes and an item to catch a postgame legendary.
But yeah sure, Halo route one with no grass and muh camera movement shittier than Skyarrow Bridge is peak routes amirite?