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I've been using this team on UU and it's been quite successful so far, maybe 75% of battles.
It's based on guessing rival's next move. Shedinja switches in if it's something wonder guard can take and then by guessing which move is going to be used against Shedinja, I switch in a poke with Justified in for dark moves, flash fire for fire moves, normal type poke for Ghost, etc.
Some moves are in beta, I'm still testing and taking note of what pokes in UU represent a problem for this set.
Any suggestions are welcome in regards to other items or immunity abilities that can add something to this strategy.