>>36561199there's a really fucking obvious difference between spritegame and 3d. spritegames are working with resolution to create an expressive sprite in the space you have. game freak's 3d games have been all about making the stiffest and least interesting models they can, and on top of that with horrifically distorted scale.
the stadium series and its successors were examples of how a competent 3d pokemon art direction would look, at least with regards to the most important part: its monsters' models.