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Actually, let's compare Pokemon to Dragon Quest, given it's a major inspiration to all JRPGs but especially Pokemon. And DQ9 has multiplayer, so it's especially apt
>When you lose a fight, you either reset to your last save and keep all your money but lose your EXP and items, or get revived at a certain place keeping items and EXP but losing some money
>Only party members actively in a fight gain EXP, those who aren't currently in battle or are in storage don't
>Bonus: Dragon Quest 9 lets you level up certain bosses by giving them the EXP instead of you