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Reposting what I did last night.
tl:dr
The antag team is ruled by three admins (under one boss), each controlling one of the golems. Each has their separate grunts and terrain they rule over. This allows us to have very versatile and interesting plot options.
I need someone else to draw the Eronze admin haha.
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Basically, the antag team is divided into three 'sections', all having their own grunts and are autonomous except for one head boss.
One is controlled by the first admin (who has Eronze) (something like the fire section), and who I attempted to draw unsuccessfully. I was thinking his terrain would be the jungle. He's a lively person, and physically strong.
The second (poison) is controlled by the second admin (the tall woman in the pic, she controls Erion). She is in control of the gathering operations on the coast, and commands the oil rig while they occupy it. I drew her female grunt.
She is strict, serious, and loyal (or at least appears to be!)
The third (electric), which is controlled by the third admin (who controls Erace) occupies the cities around Urobous. I didn't draw him/her, but we were thinking he/she would have tron-like attire. I want him/her to be gender neutral, i.e. we never figure out his/her true gender throughout the game, but that could always be changed. Very mysterious and erratic.
The plot would escalate when one or more of the teams go rogue from the rest. This would give us the two (or potentially three) antagonist teams, and we could really play around with their goals, how they achieve them, and we could look into betrayal plots (for those of you who want it, we could connect it to the E4/league too).
Alternatively we could keep it very simple, and they stay together as one group and just be the classic antag team. It's very versatile.