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>If an ally's Eject Button is consumed, Symbiosis will activate and transfer an item to that ally after it switches out but before its replacement is sent out. Any item transferred in response to an Eject Button activating cannot activate at this time.
>When this Pokémon is switched in again, the Pokémon's item will be affected by a glitch which may cause the item's effect to be applied twice when activated. This behavior lasts until the Pokémon is switched out, or until the Pokémon's item is removed or moved to another Pokémon.
Why is this not being exploited in VGC? Double choice bands, double scarves, double weakness policies, double lefties: seems good af.
Might also get game freak to get off their asses and actually patch something.